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	<title>eJahan Official Blog &#187; Report</title>
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	<description>MASTER&#039;s personal writings</description>
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		<title>The server speed, the last decision x2</title>
		<link>http://blog.ejahan.com/index.php/the-server-speed-the-last-decision-x2/</link>
		<comments>http://blog.ejahan.com/index.php/the-server-speed-the-last-decision-x2/#comments</comments>
		<pubDate>Sat, 31 Mar 2012 20:42:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[post]]></category>
		<category><![CDATA[eJahan]]></category>
		<category><![CDATA[Report]]></category>
		<category><![CDATA[Server]]></category>
		<category><![CDATA[Speed]]></category>

		<guid isPermaLink="false">http://blog.ejahan.com/index.php/the-server-speed-the-last-decision-x2/</guid>
		<description><![CDATA[That&#8217;s it! I am in last station for eJahan. We laughed together, fought against together (and bugs also!), had great times during these 3.5 years, but I cannot continue this way. My real life became complicated and I couldn&#8217;t continue this project. This is so sad to tell this, but I have no other choice&#8230; [...]]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s it! I am in last station for eJahan. We laughed together, fought against together (and bugs also!), had great times during these 3.5 years, but I cannot continue this way. My real life became complicated and I couldn&#8217;t continue this project. This is so sad to tell this, but I have no other choice&#8230; eJahan is like my little child, and I couldn&#8217;t care him <img src='http://blog.ejahan.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
<p>eJahan made me very busy. I forgot my real life to work on eJ for many times, but I wasn&#8217;t successful, because&#8230;<br />
1. I was alone.<br />
2. I had no experience<br />
3. I had problems in my real life</p>
<p>I&#8217;m hired to start a new project which will not make me busy more than eJahan, so I&#8217;m going to sell this game. You can contact me to name your offer to buy <b>eJahan Script, Server, Website and support</b> through my email address: <a href="mailto:ahmad@sadeghi.me">ahmad@sadeghi.me</a>, or my Facebook profile: <a href="http://www.facebook.com/sadeghi.ahmad" rel="nofollow">http://www.facebook.com/sadeghi.ahmad</a></p>
<p>Yours sincerely,<br />
Ahmad M. Sadeghi,<br />
Headmaster of eJahan,</p>
<p>2012/04/01</p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The server speed, the last decision</title>
		<link>http://blog.ejahan.com/index.php/the-server-speed-the-last-decision/</link>
		<comments>http://blog.ejahan.com/index.php/the-server-speed-the-last-decision/#comments</comments>
		<pubDate>Sun, 28 Aug 2011 13:21:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[post]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Report]]></category>
		<category><![CDATA[Server]]></category>
		<category><![CDATA[Speed]]></category>

		<guid isPermaLink="false">http://blog.ejahan.com/index.php/the-server-speed-the-last-decision/</guid>
		<description><![CDATA[Hi, everybody! I&#8217;m writing this post to share you something about the server. As you know, I wanted to update the game with the new battlefield, and I wrote an article about it. But something went wrong, and a wrong configuration in server decreased the speed of the game a lot. I asked my server [...]]]></description>
			<content:encoded><![CDATA[<p>Hi, everybody!<br />
I&#8217;m writing this post to share you something about the server.</p>
<p>As you know, I wanted to update the game with the new battlefield, and I wrote an article about it. But something went wrong, and a wrong configuration in server decreased the speed of the game a lot. I asked my server manager to fix it, but this action took a long time.</p>
<p>Just when he fixed this issue, a new problem appeared: The HDD of server became full of useless log files and you saw issues about logging into game. I contacted the SV manager again and told him to free the space of Hard drive. He did it and the server became normal, so I wrote the announcement in chat box &#8220;The server speed got fixed&#8221;</p>
<p>But soon after this, the server speed dropped again, I made several contacts with server manager and asked him to fix it. But he said &#8220;Sorry, but the server cannot handle your database with this amount of size and queries anymore&#8221; I was shocked of this answer, because this server was powerful enough to handle x10 times larger databases, but how it can&#8217;t handle this database? I cannot figure out!</p>
<p>I stopped my updates for several days, because updating the game without fixing the server speed was completely useless. Also, the battlefield updates needed a high-speed server to be implemented, so I put all my concerns on Server.</p>
<p>But at last, I saw nothing can be done with this server and this server manager (he is gonna kill me <img src='http://blog.ejahan.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> ), so I decided to do something else. I collected the earnings from eJahan and negotiated to buy a new powerful server, which uses the cloud computing to load the pages. This server will be ready in few days, and you can see the result of this migration.</p>
<p>I apologize all players of game about recent issues, and I just wanted to say I felt this problem, too, even more than you. If you were worried about your personal or country problems in game, I was worried about my whole game.</p>
<p>Thanks,<br />
Ahmad M. Sadeghi,<br />
2011/08/28 (My 21st birthday <img src='http://blog.ejahan.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> )</p>]]></content:encoded>
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		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>MASTER&#8217;s first 50-day reports, Day 400 &#8211; 450</title>
		<link>http://blog.ejahan.com/index.php/masters-first-50-day-reports-day-400-450/</link>
		<comments>http://blog.ejahan.com/index.php/masters-first-50-day-reports-day-400-450/#comments</comments>
		<pubDate>Fri, 07 Jan 2011 16:53:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[post]]></category>
		<category><![CDATA[Report]]></category>
		<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://blog.ejahan.com/?p=8</guid>
		<description><![CDATA[Hi, dear citizens This is my first 50-day reportage. First, I need to apologize because of any possible typo or anything similar in this report, because this reportage is a direct friendly talk between me, the MASTER of eJahan, with you and nobody else edits this report. Recent 50-day period was very controversial. I&#8217;ll describe [...]]]></description>
			<content:encoded><![CDATA[<p>Hi, dear citizens<br />
This is my first 50-day reportage.<br />
First, I need to apologize because of any possible typo or anything similar in this report, because this reportage is a direct friendly talk between me, the MASTER of </p>
<p>eJahan, with you and nobody else edits this report.<br />
Recent 50-day period was very controversial. I&#8217;ll describe anything is needed.</p>
<p>A) loader, duki777 and vracar oleg<br />
This was an issue which started in last days of 300s and lasted until first days of 400s. We were checking citizens to find possible bug usages. I decided to check </p>
<p>company accounts, because I guessed if anybody used a bug, he/she may hide the fake money in company account and since nobody except me could see the money </p>
<p>in company account, they could escape of getting banned.<br />
I started to search and found something interesting: In a 5-star company, there was more than 300 Tala. That was unusual, does a 5-star company need 300 extra </p>
<p>Tala? I started to check the source and found something more interesting! The owner made fake Tala using a bug in company market and hid them in that company.</p>
<p>What was the bug?<br />
1. Place a company in company market, with base price of 10 Tala and bid step of 1.5 Tala.<br />
2. With your CA (e. g. CA1), place a bid for that company. The company will be reserved for you and 10 Tala will be decreased from your account.<br />
3. With another CA (e. g. CA2), make a higher bid. CA1 will receive back his 10 Tala, and 11.5 Tala will be taked from CA2, but because of a bug, the value was saved 12 Tala in DB.<br />
4. With CA1, place a higher bid again. (12 + 1.5 = 13.5) Tala will be taken from CA1 and 12 Tala (not 11.5 Tala) will be paid back to CA1.<br />
5. Continue this process, and you will have tons of Tala!</p>
<p>The situation showed that the owner absolutely knew that he is using bugs, and did nothing to report that. So I banned the CA for using bugs, and when I tracked the money, I found out that a large amount of this fake Tala was donated to loader, the owner of that CA. So loader was banned for getting money in illegal methods.</p>
<p>I told the bug detection way to guards, and they checked it and found 3 other conflicts: 2 in Serbia and one in Iran.<br />
I know banning 3 tanks in a heat of war makes doubt about helping the other side, but I never thought in this way.<br />
But about their situation, the team decided to put them in jail, so they will get unbanned soon.</p>
<p>B) v2, bugs, bugs, bugs<br />
eJahan v2 was released after all jangles, all difficulties and &#8230; But seriously, we never expected that new version will have so many bugs. When we started the preview version, we hoped that all citizens help us in fixing bugs, but in fact, not more than 0.5% of them really &#8220;tested&#8221; the game. All tickets we received were about typoes, graphical errors and some small bugs.<br />
We planned v2 for a big change and we accepted the risk and made a bet with our 400-day history. If we won this betting, many citizens could come into game and if we lost, we lost these active players.<br />
All features were made base of social cooperation, such as new industries, new war module and &#8230; But we realised that this way not worked, and we are making some changes in v2. Just wait!</p>
<p>C) Company bug<br />
An stupid bug which made the biggest trouble for the game. What was the bug?<br />
1. Focus on a company: <a href="http://www.ejahan.com/company-xxx.html" rel="nofollow">http://www.ejahan.com/company-xxx.html</a><br />
2. Now feel free to make a license for it: <a href="http://www.ejahan.com/company-xxx-license.html" rel="nofollow">http://www.ejahan.com/company-xxx-license.html</a>, or upgrade the quality: <a href="http://www.ejahan.com/company-xxx-quality.html" rel="nofollow">http://www.ejahan.com/company-xxx-quality.html</a>, or edit the details and/or move it: <a href="http://www.ejahan.com/company-xxx-edit.html" rel="nofollow">http://www.ejahan.com/company-xxx-edit.html</a>, or sell it on market: <a href="http://www.ejahan.com/company-xxx-sell.html" rel="nofollow">http://www.ejahan.com/company-xxx-sell.html</a><br />
The bug usage occured when we disabled the daily backups due to some server issues, so we had no backup earlier than the last minutes of v1.7.<br />
I approve that the team failed in taking action against this issue, and this made many troubles for us. We decided to return back all companies<br />
What we had?<br />
1. The old owners of the company<br />
2. Stocks which were sold, sorted by days<br />
3. Money which was spent<br />
So I made a forum topic and shouted an announce, telling citizens that who can they receive back their company, but after some minutes and having a conversation with Cata055, we decided to put a survey, asking citizens about the destiny of the game. When the votes (YES/NO) for having a reset where going close to each other, I realized something: We cannot do anything about new active citizens (which they were many) and finished purchases, and after a friendly talk with our former super moderator Chesire, we found that returning back the companies is better than removing the history and write it again.<br />
I apologize all citizens who involved in this issue, and I approve that we acted very late and very slow. I was 1200km far from my home when I foundout this bug and decided about the action when I was in airport! I am doing some actions to improve the acting speed in future issues (e. g. giving access for locking the game whenever an issue occures, to active citizens).</p>
<p>D) Future plans<br />
We are negotiating with some coders, graphists and other staff. We will register the company and eJahan will become an official game and you will see the improvements soon. As you know, we have active embargoes, so we cannot make profit directly. Credit card payment and purchasing servers is not available in our country easily and I&#8217;m trying to make an alternative way for them.<br />
We are preparing to start the EPIP (eJahan Performance Improvement Plan) project, which will present you eJahan v2.1 (without any official announcement of course). The EPIP project contains 4 main sections:<br />
1. Server Improvement<br />
2. Graphical Improvement<br />
3. Gameplay Improvement<br />
4. Reputation Improvement</p>
<p>Sorry for this long reportage and for the 1-day delay for it. I&#8217;m very busy on my college exams, so I couldn&#8217;t finish this reportage ontime (as always not?!).</p>
<p>Ahmad M. Sadeghi,<br />
Headmaster of eJahan team,<br />
Fri 2011/01/07, Day 451 of eJahan</p>]]></content:encoded>
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		<slash:comments>16</slash:comments>
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